From a game developer at Electronic Arts and Gameloft to building scalable iOS architecture for Raiffeisen Bank, IBM, John Lewis and more.
I started programming at 16, landed my first developer job at 20, and graduated at 23 as an Engineer in Robotics, Automatic Control, and Computer Science at University Politehnica of Bucharest. My career began in the games industry at Electronic Arts, contributing to titles like Need for Speed, then moved to Gameloft as a C++ developer working on shared game libraries across multiple titles including Assassin's Creed. Those years gave me a strong foundation in performance-critical code that actually runs well on hardware.
From game development I transitioned into iOS and mobile, growing from developer to architect and eventually founding my own consultancy. That path took me into some of Europe's most demanding engineering environments, working on banking apps for Raiffeisen Bank, enterprise mobility solutions with IBM, and consumer products for John Lewis in the UK, among others. Each engagement sharpened how I approach complexity, team dynamics, and long-term product thinking.
I've been developing natively in Swift and SwiftUI for nearly a decade, with a strong focus on clean architecture, concurrency, performance, and writing code that is well-structured and easy to maintain long after handoff.

Every role shaped how I think about software development, product quality, and what it means to truly deliver for clients and teams.
Mobile Solutions
2022 – Present
Cultivated a wide array of partnerships with diverse companies, assisting in delivering and releasing their products. Took charge of complete project lifecycles, from conceptualization to fruition, guaranteeing the roll-out of premium and market-competitive solutions.
QUALITANCE
2021 – 2022
Member of a continuously growing team, worked on developing two multi-platform solutions for onboarding new customers, allowing them to purchase products and manage their accounts. After a successful UAT, the product expanded significantly, resulting in the team doubling in size.
GameForm
2020
Joined the development team of a product already on the AppStore for one year. Made recommendations on architecture and development techniques, led their implementation, and provided technical leadership and mentorship.
Softia
2020
Collaborated with a cross-functional team to define and design two MVP products. Led integration of architecture, backend tools, and features including document libraries, calendar, and news feed, with a high security standard for sensitive national data.
Logiscool
2019 – 2020
Programming Trainer for two groups of high-school students. Liaised with managers to determine training needs, prepared educational materials, and conducted seminars and individual training sessions.
Last Gear Publishing
2016 – 2019
Produced eight gameplay ideas that were shaped into full games. Engaged in the full cycle of game development — requirements gathering, designing, building, testing, and maintenance — and contributed to internal libraries for four applications.
CustomSoft Romania
2016
Started my iOS development career working on an eCommerce application, populating views from API response data and contributing improvements to existing features.
Gameloft
2015
Worked on adding new functionalities to a shared game library and supporting its implementation across different games. Identified bottlenecks, bugs, and devised solutions.
Electronic Arts (EA)
2014
Gained an international QA certificate after a one-month training. Discovered and documented mistakes or defects through white box, black box, and regression testing.
University Politehnica of Bucharest
Faculty of Automatic Control and Computers
2013 – 2017
"Grigore Moisil" National College, Onesti
2009 – 2013
When I'm not writing code, you'll find me out in the wild or deep in a game.
Patience and focus in the wild.
Early mornings and quiet waters.
Long trails and mountain views.
AAA titles and indie gems.
Logic and lateral thinking.
Problem-solving under pressure.
Tech, history, and sci-fi.
Out with my husky and golden.
Classic cinema from the golden era.