Tricky Disc
By Alex Vasiliu, iOS Solution Architect
Tricky Disc is a physics-based arcade game in which players flick a disc across puzzle layouts, aiming to land it in a target zone while navigating bumpers, barriers, and surfaces that deflect its trajectory in unpredictable ways. The SpriteKit physics engine governs every bounce and slide, giving the disc consistent physical logic that players learn to anticipate over time. Early layouts introduce the mechanics gently, but the design grows increasingly inventive, stacking deflection surfaces and shrinking target zones to demand greater precision and spatial planning across every new challenge. A well-executed flick rewards both experimentation and mastery, especially when a difficult angle finally lands exactly as intended.



Tech stack
Technical details
- SpriteKit framework with Decorator design pattern
- Fluid animations and transitions with SKAction
- Local notifications for daily/weekly rewards
- Banner, Interstitial, Reward Videos from different ad providers
- Compatibility for all current and upcoming devices