iOS Game Development
By Alex Vasiliu, iOS Solution Architect
I build native iOS games with Swift and SpriteKit, from the core gameplay loop to Game Center, in-app purchases and App Store release.
My career started in games, in quality assurance at Electronic Arts and then as a C++ developer at Gameloft, working on shared libraries across multiple titles. Since then I have built more than a dozen iOS games, from arcade titles to the side-scrolling adventure Inno's Adventures.
What this includes
- Swift and SpriteKit
- Game Center integration
- In-app purchases and ads
- Local and push notifications
- App Store release