Skip to main content

iOS Game Development

By Alex Vasiliu, iOS Solution Architect

I build native iOS games with Swift and SpriteKit, from the core gameplay loop to Game Center, in-app purchases and App Store release.

My career started in games, in quality assurance at Electronic Arts and then as a C++ developer at Gameloft, working on shared libraries across multiple titles. Since then I have built more than a dozen iOS games, from arcade titles to the side-scrolling adventure Inno's Adventures.

What this includes

  • Swift and SpriteKit
  • Game Center integration
  • In-app purchases and ads
  • Local and push notifications
  • App Store release

Related projects